SoundShortcuts

This class creates special properties used when controlling sound.

Usage

First, import then initialize the class.

import caurina.transitions.properties.SoundShortcuts;
SoundShortcuts.init();

Then, you can use any of the special properties listed below on a normal tweening. See the introduction to special properties for more information.

Property name (AS2/AS3) Description Target type Type Usual values Related reference
_sound_volume The volume of a given sound reference. AS2: Sound
AS3: SoundChannel
Number AS2: 0 (mute) to 100 (full volume)
AS3: 0 (mute) to 1 (full volume)
AS2: Sound.setVolume, Sound.getVolume
AS3: SoundTransform.volume
_sound_pan The sound panning (the balance of sound volume between the left and right speaker) of a given sound reference. AS2: Sound
AS3: SoundChannel
Number AS2: -100 (left speaker only) to 0 (both speakers) to 100 (right speaker only)
AS3: -1 (left speaker only) to 0 (both speakers) to 1 (right speaker only)
AS2: Sound.setPan, sound.getPan
AS3: SoundTransform.pan